$4K/mo from 10K daily users · The three-day game that survived by refusing new games
A full-stack dev in Hungary built a Wordle-clone guessing game in three days in March 2022, posted it to r/WebGames, nearly killed it after early feedback called it "literally unplayable," then watched it spike to tens of thousands of users after one British newsletter picked it up. Four years later: 10,000 daily actives, $4K/mo from ads, 45% D30 retention, and the hard lesson that launching new products in 2026 is cheaper than ever—which means it's also worthless.
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